Swamy Ananthanarayan (Ph.D. 2015)
Swamy recently completed his Ph.D. in December 2015. His work focuses on empowering children to craft their own personal health technologies. While this can take the form of wearable technologies, they can also be everyday “smart” objects or ambient visualizations that children can craft themselves to present health information in novel, aesthetic and personally meaningful ways. Swamy earned his undergraduate degree in computer engineering from Rensselaer Polytechnic Institute (RPI) and an MS from the University of Colorado Boulder. He is currently doing a postdoc at OFFIS, a research institute affiliated with the University of Oldenburg.
Ben Leduc-Mills (Ph.D. 2014)
Ben’s doctoral dissertation, entitled “Embodied Fabrication: Body-Centric Devices for Novice Designers” involved the design of a system called UCube, a tangible input device that allows non-experts to model three-dimensional objects. Visit his site to see more of his creative projects and interests: http://benatwork.cc During his doctoral work, he was an educator/hacker/maker at SparkFun Electronics in Boulder. He then worked at Google after finishing his doctoral work. He is currently at the Autodesk Pier 9 workshop.
Yingdan Huang (Ph.D. 2012)
Yingdan completed her Ph.D. in computer science in Dec. 2012. Her dissertation work is in development of the Easigami system, which is a tangible user interface for digital creation of polyhedral forms. Yingdan is currently a software development engineer at Zillow.
Michelle Bourgeois Redick (M.S. 2011)
Michelle earned her MS in Computer Science in 2011 for her development of the “spherical turtle” programming system in the Math on a Sphere project. Prior to her MS work she was a research assistant at LASP. Michelle may well have been the first CS student ever to deliver her defense in front of a giant spherical screen at a planetarium.
Jane Meyers (M.S. 2010)
Jane served as CTG’s Sculpey/FIMO sculptor extraordinaire and was the designer of Craftopolis, a project integrating crafts, education, and virtual communities. She also collaborated with Yingdan Huang on the Plushbot project. Together, they carried out a large user study working with more than seventy students at a local middle school. Jane is currently Senior Interaction Designer at DocuSign.
Nwanua Elumeze (Ph.D. 2010)
Nwanua is the creator of Sparkle (“tiny bits of e-textile magic”). Nwanua holds a BS degree from the Rochester Institute of Technology, and an M.S. degree from the University of Colorado at Boulder. He completed his Ph.D. in computer science with the Craft Tech Lab in November, 2010.
Sue Hendrix (Ph.D. 2008)
After spending 18 years in industry Sue retired and returned to work on a PhD in computer science. She is the creator of the Popup Workshop system, and her thesis work focused on tools to help children design their own pop-up books and cards. She also studied the effects of such tools on children’s spatial and mathematical reasoning. Sue holds an M.S. degree from the University of Nebraska, and she completed her Ph.D. in computer science with the Craft Tech Lab.
Leah Buechley (Ph.D. 2007)
Leah came to CU after receiving a Bachelors degree in Physics from Skidmore College and working for four years in the arts in New York City. During her time with the Craft Tech Lab, she invented the LilyPad Arduino and established herself as a pioneer in the area of wearable computing. Leah completed her M.S. and Ph.D. degrees in computer science with the Craft Tech Lab. She was a professor at the MIT Media Lab (2009-2013) where she founded the High-Low Tech research group. She is currently a free-lance designer, engineer, artist, and educator. Her website is here. Also see her books, Sew Electric, and Textile Messages.
Glenn Blauvelt (Ph.D. 2006)
Glenn spent 25 years working in industry before pursuing an education. He completed his undergraduate studies at the Colorado School of Mines where he spent three years working in the Mobile Robotics and Machine Perception Laboratory. He moved to CU in 1998 to work on a Ph.D. At CU his research focus changed to the design of children’s technology. He is the developer of MachineShop, a combined software and hardware system for middle school students to use to design the mechanisms necessary to build automata and mechanical toys. Glenn completed his M.S. and Ph.D. degrees with the Craft Tech Lab.
Tom Wrensch (Ph.D. 2002)
Tom worked as a programmer, research engineer, instructor, and consultant before his doctoral work. As an instructor and consultant he mostly worked with the programming language Smalltalk, going so far as to write a book on the subject. After fourteen years in industry he returned to school to work on his PhD in Computer Science. His thesis work focused on the idea of computationally enhanced craft items – variations of common craft materials such as ceramic tiles, thumbtacks, string, and glue enhanced with small amounts of computation. Tom is currently employed at Red Dog Networks.
Chris DiGiano (Ph.D. 1996)
Engineering manager at Uber ATG.
Julie Di Biase (Ph.D. 1995)